Escaperoom Osiris

For this project we had to make something interactive based upon an experience we had on our trip to Berlin and we choose to make an escaperoom based upon the Holocaust. My main roles in this project were teamleader, designer and researcher. This included tasks like the design of the puzzles, story, playtesting, target audience research, the iterationprocess and building the escaperoom as a whole.

Click here to read about the escaperoom itself and the process in dutch.

If you want to read the research that me and my teammembers did, click here.

During this project I developed many skills that go into the process of building an escape room, like puzzle design and narrative design in a physical space.